Study
Case Study 05
Client
Proof
Discipline
Identity

Proof Dig­i­tal Iden­ti­ty

Proof let people share identity documents from their phone and control who saw them.

Proof was a digital identity product for Alberta residents that would let people store, open and share their personal information securely from the phone they already carry.

Focus
  • MVP
  • Cross-platform design system
Scope
  • iOS
  • Android
Context
  • Paused before launch
Proof Digital Identity on iPhone, profile and credentials Proof Digital Identity on iPhone, Digital ID onboarding Proof Digital Identity on iPhone, launchpad Proof Digital Identity on iPhone, final launchpad design
Proof dashboard explorations showing ways to organize credentials, contacts, institutions, incoming requests, and recent activity.

The hard part was making people trust who could see their documents.

Paper records are hard to organize, easy to lose, and rarely at hand when people need them. Putting them on a phone creates a different problem.

People needed to feel confident that their identity was secure, that sharing was intentional, and that they could control exactly who had access to what.

Every request had to show plainly what it was asking for.

Sensitive actions had to feel deliberate. Every request had to be easy to see, understand, and approve or deny, without anyone feeling they'd handed over more than they meant to.

This meant designing around trust as much as access.

The first version had to prove the basic value before the bigger vision could work.

There was no comparable product to learn from, so research looked at how people already handled identity, documents and proof of ownership in real life.

The team looked at existing behaviors around MyAlberta Digital ID and interviewed Albertans to find practical use cases, like buying a car, getting insurance, and dealing with healthcare providers.

People needed to know what they had, who could ask for it, and what they were sharing.

The MVP centered on a launchpad, one screen with documents, trusted contacts, institutions and incoming requests.

That foundation gave the product a clear starting point. Show people what they have, what needs attention, and what actions are available.

Proof screens showing the launchpad dashboard and an incoming credential request from a trusted institution.

Sharing sensitive information needed to feel deliberate.

Proof had to work in stressful moments too, when someone else might need to act for the user.

A trusted contact could access delegated credentials, like identification, insurance details, or medical proxy information, when immediate action was needed.

The product had to make access feel possible without making it feel loose.

Users could manage who had access to each document and control which fields were shared.

The sharing flow ended with a confirmation step, so people knew what they were sharing, who with, and how much access they were granting.

Proof sharing screens: a driver's license, selectable credential fields, trusted contacts, and a confirmation step before sharing.

The system needed a visual foundation before it could scale.

Proof needed to feel secure and easy to understand on every platform. The style guide set the basics: color, typography, spacing, buttons and the core tile components.

It also gave engineering a framework they could build from, so the product felt trustworthy from screen to screen.

A product about trust had to look consistent on every screen.

The design system held the MVP together while the product tried out unfamiliar ideas around identity, delegation and secure sharing.

For a new kind of product, that consistency made it easier to understand and easier to believe in.

Proof style guide: the typography system
Proof style guide: iOS heading specifications
Proof style guide: Android heading specifications
Proof style guide: the color palette
Proof style guide: primary color definitions
Proof style guide: secondary color definitions
Proof style guide: tertiary color definitions
Proof style guide: grayscale definitions
Proof style guide: request tile anatomy
Proof style guide: tile types
Proof style guide: button styles and states
Proof style guide: tab patterns

The direction changed when the product started to feel more like content than identity.

Early concepts leaned heavily on education, explaining the benefits of digital identity and what the product could do.

Testing showed it felt too much like a content app. People expected something more personal, built around their own identity.

Testers wanted clear next steps more than explanations.

The design moved a profile to the center, so people could see what the app did and what they could do next.

That brought the product closer to what people actually needed, which was managing their identity day to day.

An early Proof direction focused on education and awareness.
A content-first Proof direction that testing showed was wrong for new users.

The final direction centered the app on the person's own identity.

The refined product brought documents, requests, trusted contacts, institutions, and activity history into a clearer structure.

Users could respond to credential requests, manage access, review their history, and understand the state of their identity without having to piece the system together themselves.

The experience worked best when risk was visible and action was clear.

Sensitive workflows were designed to slow people down just enough to understand what was happening, without making the product feel heavy.

That balance was most of the work. Identity had to get easier to use without ever feeling casual.

Four final Proof screens showing documents, requests, contacts, and activity in a clear structure.

Proof was paused before launch.

Proof would have let people manage, share and delegate their identity documents without paper records or scattered processes.

Before the product could launch, priorities shifted and the initiative was paused. The problem hasn't gone away. People still need to share sensitive information safely, sometimes in a hurry, and sometimes through someone acting for them.

The problem Proof was built for is still there.

The biggest lesson was that digital identity is a trust problem more than a storage problem.

Design had to make the system feel useful without making it feel risky.

People trust a system when they can see what's happening and what they control.

Every request, permission and share showed the person what they were handing over, and to whom.

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Focus
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Scope
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Context
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